E3 2015: Assassin’s Creed: Syndicate First Impressions

In order to appreciate the depth and entertaining aspects of the newest Assassin’s Creed video game, you have to get both hands on the controller, and take it for a test drive. However, unless you were lucky enough to attend the E3 2015 conference in L.A. on June 16th, you’ll have to wait a few months for its release to give it a try.

With that said, we’re pretty sure you’ll be impressed with the upgrades and exciting new features that come with this latest game.

Better Momentum

The movement options in Syndicate are phenomenal, compared to last year’s Unity. Perhaps the new feature that stands out the most is the rope launcher, which makes it much easier to navigate the busy London streets. The rope launcher has a grappling hook on the end, which Jacob and Evie Frye can use easily to make their way from the streets to the rooftops, and even to run a taut line between two buildings for a tightrope bridge. All in all, it gives navigation an almost superhero-esque feel, which makes the experience that much more enjoyable.

Great Vehicle Control

Another awesome update that should have fans excited is the vehicle control. The reveal demo shows that the characters can drive a carriage with as much speed and control as you might expect in a Grand Theft Auto game. Sure, it’s entirely unrealistic, but it keeps the tension going, and it adds a nice texture to the game, the likes of which we haven’t seen as much of in previous versions.

Lighter Tone

Another fun aspect about the game is the new and interesting setting and more playful tone. For some games, a lighter tone will remove the amusement from the game, but it works well for the two assassins and their exciting missions.

An Unpleasant Direction?

Despite some great upgrades to the overall mechanics, some fans might not be so excited about the way the franchise is headed with its changes. Overall, it’s a bit unrealistic.

For starters, the characters have half-hearted reactions, which is a major miss for Ubisoft. For example, a patrolman who sees an attempted assassination and gives chase would add an excellent new level of excitement to the game, but the current system doesn’t seem to have a large part for bystanders to play.

Furthermore, the lightened tone might come off as too light for some, making certain scenes more comedic than intense. All in all, if it continues in this direction, it doesn’t look good for the future of the Assassin’s Creed series.

Did It Live Up to Expectations?

The answer to this question is largely a matter of opinion, and it all depends on what the makers of the game decide to do between now and the release of the game, which should be early next year. This seems like plenty of time to make some of the character reactions more realistic, which seems currently to be the biggest flaw of the game.

All in all, we expect Assassin’s Creed fans to be impressed with the overall updates to the forthcoming version, Syndicate. Those who aren’t fans of the series will always have things about which to complain, but those who have loved it from day one will be thrilled with the fun and exciting updates.

Tags : Assassin's Creedassassins creed syndicateE3e3 2015